AntialiasingMode()

Syntax

AntialiasingMode(Mode)
Description
Changes the fullscreen antialising mode. This function has to be called before OpenScreen() to have any effect. 'Mode' can be one of the following constants:
  - #PB_AntialiasingMode_None: No antialiasing (default).
  - #PB_AntialiasingMode_x2  : x2 fullscreen antialiasing (FSAA).
  - #PB_AntialiasingMode_x4  : x4 fullscreen antialiasing (FSAA).
  - #PB_AntialiasingMode_x6  : x6 fullscreen antialiasing (FSAA).
Note: depending of the graphic card, this command can have a severe impact on rendering performance.

Supported OS

All

<- AmbientColor() - Engine3D Index - CheckEntityCollision() ->