CameraLookAt()
Syntax
CameraLookAt(#Camera, x, y, z)Description
Changes the direction that a camera is facing so that is pointing towards the specified point. The position of the camera is not changed.
Parameters
#Camera - The number of the camera you want to change the direction of. This is the value which you used when you created the camera using CreateCamera()
x - The X position to point the camera at.
y - The Y position to point the camera at.
z - The Z position to point the camera at.
Return value
This function does not return any value.
Supported OS
All