AddMeshVertex()
Syntax
AddMeshVertex(x, y, z)Description
Add a new vertex to the current mesh previously created with CreateMesh(). To add specific attributes to the newly created vertex, use the following commands: MeshVertexNormal(), MeshVertexColor() and MeshVertexTextureCoordinate(). To create a new face use AddMeshFace().
Parameters
x The x position of the new vertex. y The y position of the new vertex. z The z position of the new vertex.
Return value
This function has no return value.
See Also
CreateMesh(), AddMeshFace(), MeshVertexNormal(), MeshVertexColor(), MeshVertexTextureCoordinate()
Supported OS
All