Result = EntityPitch(#Entity [, Mode])Description
Get the pitch of the #Entity.
#Entity The entity to use. Mode (optional) The mode to get the pitch. It can be one of the following value:#True : the pitch is the raw value, but it can't be used in RotateEntity() to get back the same orientation (default). #False: the pitch is adjusted, so it can be put back in RotateEntity() to get back the same orientation.
The current pitch value of the specified entity. This value is always between -180.0 and 180.0 degrees.