CameraLocate()
Syntax
CameraLocate(#Camera, x, y, z)Description
Changes the position of a camera to a new absolute location in the world. Only the position is changed, all other values stay as they are (such as direction of camera, field of view, etc). If you want to perform a movement relative to the current camera location you can use the MoveCamera() function.
Parameters
#Camera The camera to use. x The new 'x' position for the camera. y The new 'y' position for the camera. z The new 'z' position for the camera.
Return value
This function has no return value.
Supported OS
All