; English forum: http://www.purebasic.fr/english/viewtopic.php?t=7572&highlight= ; Author: J. Baker (updated to PB4 by ste123) ; Date: 17. September 2003 ; OS: Windows ; Demo: Yes ; ; ------------------------------------------------------------ ; ; PureBasic - Particle ; ; (c) 2003 - Fantaisie Software ; ; ------------------------------------------------------------ ; #CameraSpeed = 10 IncludeFile "Screen3DRequester.pb" Global KeyX.f, KeyY.f, MouseX.f, MouseY.f If InitEngine3D() Add3DArchive("Data\", #PB_3DArchive_FileSystem) InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() LoadTexture(0, "Flare.png") CreateMaterial(0, TextureID(0)) DisableMaterialLighting(0, 1) MaterialBlendingMode (0, 2) CreateParticleEmitter(0, 5, 1, 1, 0) ParticleMaterial (0, MaterialID(0)) ParticleTimeToLive (0, 0.75, 0.75) ParticleEmissionRate(0, 20) ParticleSize (0, 30, 45) ParticleColorRange (0, RGB(255,255,0), RGB(255,0,0)) CreateCamera(0, 0, 0, 100, 100) CameraLocate(0,0,0,400) Repeat Screen3DEvents() ClearScreen( RGB(0, 0, 0) ) If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Right) KeyX = #CameraSpeed Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Down) KeyY = #CameraSpeed Else KeyY = 0 EndIf EndIf If ExamineMouse() MouseX = -(MouseDeltaX()/10)*#CameraSpeed/2 MouseY = -(MouseDeltaY()/10)*#CameraSpeed/2 EndIf RotateCamera(0, MouseX, MouseY, RollZ) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() Screen3DStats() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Error", "The 3D Engine can't be initialized",0) EndIf End ; IDE Options = PureBasic v4.00 (Windows - x86) ; Folding = - ; DisableDebugger